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GAME PROJECT 6
PROJECT OVERVIEW
The team:
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2 Level Designers
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4 Game Artists
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3 Animators
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6 Game Programmers
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1 Technical Artist
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1 Sound Designer
Production time:
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14 weeks half-time.
Engine:
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Catbox, an engine made by a few of the programmers in the group. Catbox was also used as level editor
My Contribution:
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Level designing with shared responsibility for all levels with my fellow level designers.
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I took responsbility of keeping track of the groups game design document.
Spite: Wrath of Valkyria
ARPG game
"You have been sent by the gods to slay a beast who's been ravaging the mortal realm."
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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