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GAME PROJECT 7
PROJECT OVERVIEW
The team:
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3 Level Designers
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5 Game Artists
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3 Animators
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8 Game Programmers
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3 Technical Artist
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1 Sound Designer
Production time:
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15 weeks half-time.
Engine:
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Catbox, an engine made by a few of the programmers in the group. Catbox was also used as level editor
My Contribution:
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Level designing with shared responsibility for all levels with my fellow level designers.
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I took responsbility of keeping track of the groups game design document.
ER.A.TICATE
3D-platformer
"You've been hired by a shady company to eradicate pests. Get shrunk down to enter the pipe system and fight your through hordes of rats."
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
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