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GAME PROJECT 8
PROJECT OVERVIEW
The team:
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3 Level Designers
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5 Game Artists
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3 Animators
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8 Game Programmers
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3 Technical Artist
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1 Sound Designer
Production time:
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9 weeks full-time.
Engine:
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Catbox, an engine made by a few of the programmers in the group. Catbox was also used as level editor
My Contribution:
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Level designing with shared responsibility for all levels with my fellow level designers.
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I took responsbility of keeping track of the groups game design document.
SHELLS KITCHEN
Local multiplayer game
"Dive into a fintastic culinary adventure where fish serve fish dishes to fishes, and scale new heights of seafood fun with your friends in this cooperative cooking game!"
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