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GAME PROJECT 8

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 5 Game Artists

  • 3 Animators

  • 8 Game Programmers

  • 3 Technical Artist

  • 1 Sound Designer

Production time:

  • 9 weeks full-time.

Engine:

  • Catbox, an engine made by a few of the programmers in the group. Catbox was also used as level editor

My Contribution:

  • Level designing with shared responsibility for all levels with my fellow level designers.

  • I took responsbility of keeping track of the groups game design document.

SHELLS KITCHEN
Local multiplayer game

"Dive into a fintastic culinary adventure where fish serve fish dishes to fishes, and scale new heights of seafood fun with your friends in this cooperative cooking game!"

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