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GAME PROJECT 5

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 5 Game Programmers

  • 2 Sound designers

Production time:

  • 8 weeks half-time.

Engine:

  • Unity as level editor and TG3AD as engine.

My Contribution:

  • Level designing with shared responsibility for all levels with my fellow level designers.

The Morning of Bo
Top-down adventure game

"Stop the wild beasts from eating your crops after they were corrupted by the local river."

sadCentaur.gif

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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