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PERSONAL PROJECTS

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PUZZLE AND EXPLORATION DESIGN

Inspired by God of War Ragnarök. A 3rd person puzzle and exploration piece. 
Focus Areas:
Level Design & Puzzle Design.

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STEALTH AND COMBAT DESIGN

Inspired by The Last of Us 2. A 3rd person stealth/combat piece.
Focus Areas:
Level Design & Combat Design 

IMAGE SLIDESHOW / SHOWREEL

A quick tour through various personal assignments I have created

GROUP PROJECTS

Full game experiences made at The Game Assembly working tightly together with

Programmers, Animators, Artists & Technical Artists

These games run on game engines that we as a group construct from scratch.

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Runner

Kakkoi

 "As a koifish, navigate tranquil yet dangerous rivers on your mythological journey to ascend." 

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Shoot-em-up

Re-wrench

 ”You are a tiny robot, and your parts have been stolen! Fly through the air, defeat your foes, and reclaim your lost parts!” 

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Top-Down Adventure

The Morning of Bo

"Stop the wild beasts from eating your crops after they were corrupted by the local river."

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Third-person platformer

ER.A.TICATE

"You've been hired by a shady company to eradicate pests. Get shrunk down to enter the pipe system and fight your through hordes of rats."

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Mobile puzzle game

Hungry House

”Solve puzzles by tossing magical beings across platforms to feed your house, so it will finally let you sleep.”

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2D Platformer

Cyberslash

"Plunge into a vicious journey to fulfill your final purpose, finding yourself in ways you never anticipated. Jump, dash, and bend time, as you cut down your enemies and reach your closure."

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ARPG, Diablo inspired

Spite: Wrath of Valkyria

"You have been sent by the gods to slay a beast who's been ravaging the mortal realm."

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Project 8

Not Yet Announced

Our final project with our group before we all scatter and begin our internships.

This is a bigger project that will span 9 weeks full time.

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