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PROFESSIONAL PROJECTS
Unannounced AAA-project
For this very ambitious AAA-project, I've been working as a Junior level designer at Climax Studios.
Working on this project, my responsibilities have been the following:
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Designing puzzle areas utilizing existing game mechanics
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Designing gameplay areas
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Supporting the designing of a major boss encounter
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Scripting prototypes for puzzles, gameplay events and gameplay object
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Design documentation
IMAGE SLIDESHOW / SHOWREEL
A quick tour through various personal assignments I have created
GROUP PROJECTS
Full game experiences made at The Game Assembly working tightly together with
Programmers, Animators, Artists & Technical Artists
These games run on game engines that we as a group construct from scratch.
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