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PROFESSIONAL WORK

CLIMAX STUDIOS - LEVEL DESIGNER

I've been a Level Designer at Climax Studios about a year in total, working on the major AAA-project Exodus both as a full time employee on-site and later on through a remote freelancing contract. As a part of the design team my responsibilities included but was not limited to:

- Designing gameplay areas
- Puzzle design
- Encounter design
- Documentation
- Puzzle prototyping
- Designing gameplay/puzzle mechanics

To read more about Climax Studios and their current projects, that can be found
here.

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EXODUS

Sci-fi action-adventure RPG by Archetype Entertainment

"Step forward and become the Traveler – leading humanity’s fight for survival against the Celestials. In this epic sci-fi action-adventure RPG, face our evolution 40,000 years into our future, explore extraordinary worlds, and confront time itself to shape the fate of generations."

Wishlist the game here!

VANESSA GRUNDSTRÖM

Level Designer

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