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PROFESSIONAL WORK
CLIMAX STUDIOS - LEVEL DESIGNER
I've been a Level Designer at Climax Studios about a year in total, working on the major AAA-project Exodus both as a full time employee on-site and later on through a remote freelancing contract. As a part of the design team my responsibilities included but was not limited to:
- Designing gameplay areas
- Puzzle design
- Encounter design
- Documentation
- Puzzle prototyping
- Designing gameplay/puzzle mechanics
To read more about Climax Studios and their current projects, that can be found here.
EXODUS
Sci-fi action-adventure RPG by Archetype Entertainment
"Step forward and become the Traveler – leading humanity’s fight for survival against the Celestials. In this epic sci-fi action-adventure RPG, face our evolution 40,000 years into our future, explore extraordinary worlds, and confront time itself to shape the fate of generations."
Wishlist the game here!
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